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Recently vice president of product marketing at Facebook, Chamath Palihapitiya, spoke about the Facebook developer platform at the TieCon conference. Some of the figures what were quotes by the attending press caught my attention.

And about 33 percent of Facebook application makers reported profits of up to $500,000 a month. Finally, at least one-quarter of the applications running on Facebook have 100,000 active daily users.

Looking at adonomics or other Facebook application trackers, you can see that only 50 Facebook applications boost 100,000 and above daily active users. By Chamath’s math, Facebook only has 200 applications! I guess MySpace platform is not doing too bad in retrospect.

In reality, Facebook has some 25,000 applications on it’s platform. and only 0.2% of those have more than 100K daily visitors. I am just hoping that Chamath was miss-quoted, and that he and his team don’t really think every application on their platform is thriving.

And imagine if 33% of Facebook applications were making half a million in profits every month. That would put the profit of just this 1/3 of applications at around $50 million dollars a year! That should put their revenue in the $150 million range, exactly how much Facebook made in 2007!
Simply AMAZING ;-)

If you are following social media development, then you probably have seen or heard of the O’Reilly Research analysis published here and analyzed here (among many other places). Ben Lorica’s post on Radar provides a very interesting glimpse into the Facebook ecosystem and highlights some industries that are doing well through an in-house categorization of applications and comparing the corresponding number of active users.

Facebook Apps by Category, O\'Reilly Research

As this chart from the research highlights, the biggest category on Facebook is applications that are ‘just for fun’. Obviously the assessment that the most successful applications on Facebook are those that have marginal value and are time wasters resulted in extensive coverage of the report in the blogosphere and ended in headlines such as: On Facebook, Girls And Boys Just Want To Have Fun.

I think the categorization of the applications by the research team has a lot to do with this assessment. I have been looking at the same question from a different angle for a while which might be useful in structuring a discussion around the topic.

Facebook was a social network way before it became a platform. It had millions of users that were active on the site way before any of these applications existed. When the platform was introduced last year, from a user’s perspective, all of a sudden new functionalities became available. Some of the functionalities were improved versions of the existing features (think SuperWall) and some opened completely new opportunities (such as iLike for music).

So what happens if you look at the Facebook universe in terms of activities that were facilitated before and after the platform launch. Below i have tried to summarize the main activities of a typical Facebook user (please comment if I have missed major areas). I have also included (a very subjective) assessment of how Facebook was doing in facilitating each category before the platform launched by using different font sizes.

Facebook Activities and Platform Affect
In the right most column I have included some of the applications that have emerged to improve the user experience for each activity plus the total daily active users of all such applications in the top 20 facebook applications (in terms of daily actives). Please note that the active numbers are based on back-of-envelope calculation on a random day and only for top 20 applications. In the O’Reilly report, they summed all applications up which takes the tail into account as well.
I think this perspective highlights a couple of trends/questions

  • What’s up with Photo Sharing? Is Facebook Photo application so perfect that nobody can provide value beyond it? This seems like an excellent opportunity for a brand new application to come out of no where and take over.
  • Improving existing functionality/purpose has the least barrier to user adoption. This is especially true in case of sub-perfect existing experiences. Facebook wall was boring and text only when FunWall and SuperWall exploded in popularity. People discovery still sucks on Facebook which is a great opportunity for Zoosk and others innovating in this area.
  • Media consumption has always been a part of most successful social networks except for Facebook. To this day I don’t understand why Facebook is so bad when it comes to media discovry and sharing. But this was a known winner and iLike and Flixter capitalized on the opportunity very well.
  • Social gaming seems to be the only truly new activity category when it comes to successful applications. It was basically ignored by (or unknown to) social networks until Scrabulous and Friends for Sale came into the picture on Facebook. This category now is rightly so getting plenty of attention from the venture community and entrepreneurs.

What does this mean for applications not in these categories? Is this the extent of utility that application developers can provide on social networks? I don’t think so. Social gaming didn’t really realize it’s potential until early February this year, full 9 months after the platform opened up. What is the next big emerging activity category? That being said, I believe it is much more natural to grow on social networks if you are enhancing or extending existing user bahaviors.

I should also highlight that this analysis is only looking at very large applications. If your application does not benefit from network effects then you don’t need to be huge in order to be able to provide utility. One more thing to keep in mind is that monetization potential is completely left out of this discussion. Even though having a large active user base helps with monetization opportunities, it does not guarantee the way to profit.

Is this trend going to hold up on other social networks that are opening up? It’s too early to tell. But the initial indications suggest it might hold true on MySpace and Bebo as well.

PS: Obviously a large contributor to the success of applications is the viral engineering of applications. For each of the successful applications in these categories there are hundreds of tiny copies. Just because you pick a hot category does not mean you will have a huge user base. It might just make it a little bit easier to do so. Follow Dave or Andrew‘s blog if you want some viral wisdom.

One of the most mind boggling aspects of the MySpace Developer platform is their “Application Approval” process. In short, when you create a new application and want to make it live, you “publish” it which means somebody at MySpace  gets notified, installs the application, and plays with it. Then they check the application profile and home views (basically stuff that the application puts on your profile, etc) and if all is to their liking, they bless your application and normal users can see the app.

In my experience it takes between 24 to 96 hours to get somebody from MySpace to look at an application and make a judgment. On their forums I have seen horror stories about applications that have been in pending state (from the time you publish to the time they look at it) for more than a few weeks but I haven’t personally experienced it (thank god!).

This approval process is definitely costly both for the application developers and MySpace. MySpace has to have people on staff that basically just install applications, test them out and make approval decisions. Basically MySpace is helping you outsource your QA team (and them some – see below) and foots that bill.

It’s also costly for the developer because MySpace Approval Team rejects submitted applications multiple times, in each round disclosing some of the areas they are not please with. So, from the time you think your open social application is ready to go to the time it makes it to real users it could take between a few days up to weeks depending on your luck and complexity of the application.

It even gets worst. Every time you update something in your application code (say you decide to make that navigation bar purple from blue!) MySpace flags your application for re-approval and a human being looks at it again! I am really curious how much this whole thing is costing them. They are not making that much money so they better get on some cost cutting!

So you might wonder what is their approval process like. MySpace says they check to see if the application meets their Terms of Service. But in my experience they look for these categories

  • Application Works
  • Application References External Scripts
  • Application Uses OpenSocial
  • Application Impedes Browser Functionality???
  • Application Makes MySpace Tester Happy?
  • Application Satisfies MySpace Tester’s Expected Pointing System (for games only!)
  • Application “is Valuable”?
  • Application…

Basically it’s a very subjective process that really doesn’t add any value to the platform, MySpace user experience or anything close to that. It simply costs MySpace and application developers time and money! There is nothing in the approval process that market forces (i.e., MySpace users) can’t weed out. I really wonder what would have happened if Facebook tried to do something this backwards with their platform. In my opinion this just proves how different MySpace mentality is from a typical “technology company”. If you ask any tech company about moderation/approval/policing they would all say we let our users help us with it. Let’s develop some technology that users can flag “bad” behavior and we punish the common offenders! But MySpace likes the police state route better.

Just to give you an idea about how the police state if MySpace works, I am posting a few “official” rejection emails that I have receieved from them in the course of past couple of weeks. It makes for a fun reading. These are verbatim MySpace comments with identifiable pieces taken out (replaced with all caps placeholders such as LINK1)

Your application does not have any meaningfull functionality. Their is one problem with your application (when clicked on “LINK” your application has some formatting problems) Please try to add some useful functionality to your application, fix formatting problem and resubmit your application

In your application after passing the links “LINK1 and LINK2″ a link is open “LINK3″, which redirect the user to add/remove page and impede the browser functionality. Secondly, when a visitor comes to view a user’s profile who has your application installed ( visitor – user without app; user – user with app),and click on the link “LINK4″ this link redirect the user to add/remove page, which is ok but impede the browser functionality

the transition between the canvas and install page impedes browser functionality as it stalls and doesn’t allow the user to use the back button, but if you press it fast enough in repetition, then it is accomplished.  So please complete the functionality.

There are still some functional difficulties with your application. When one user votes another user, the former user gets a point added in the POINT-SYSTEM, when only the latter user should be getting the points.

The application is working but partially. The meter does not go beyond 5 even if the user wins the polls several times and neither does the comment change for the user who is winning. So please review this part of your application

Last year around the same time I decided to join Facebook after reading an article I read in Wall Street Journal. I had no idea a year later I will be super busy building a business that is based on ideas first materialized by Facebook. When I joined Facebook it was by no means a new phenomenon in the web community which was strange for me because I am usually and early adopter when it comes to technology.

I have been having similar feelings about Twitter. Twitter has been the tech community’s darling for over a year now after their SBSW breakout last winter. I honestly can’t see what the excitement is about but I can’t ignore so much appreciation by the community for much longer. So, I finally gave in and signed up. You can “follow me” here if you are interested.
You never know, maybe history repeats itself and I will be building a business on Twitter next year. Oh wait, maybe i will mix Facebook and Twitter and do something on that…

As an internet entrepreneur, the decision when to turn on your properties monetization engine is not a trivial one. At first glance it seems like you should open the cash faucet as soon as possible. But sometimes, it could be tricker than simply the ability to do so. I will try to summarize the counter arguments below:

Monetization and Growth

Regardless of your business plan and monetization strategy, you could almost always argue that turning the money engine on slows down your growth. The level of slow down obviously varies depending on your audience, and your money making technique, but it will slow it down. An easy example is subscription services: by turning subscription on, you should expect about a 90% or more drop in your user base accessing the paid sections. Even if simple registration decreases your audience.

You might say that our property only uses advertising to make money and that doesn’t slow down growth. But think about it for a second. Even though users are now accustomed to seeing ads on sites, if the ad directly doesn’t increase site’s
value (think ads on Google search results that might give you what you were looking), users don’t particularly don’t like them. A less pleasant experience usually results in higher probability of abandonment (again the value I am giving up has a lot to do with this rate).

But even more important is the attention capital that you are giving up. Entrepreneurs sometimes just think about the real estate that they are giving up to ads and potential the less pleasant user experience. But you also give up some of your users attention. That 1% CTR that brings you some money is built but taking away a percentage of your users’ attention from your site and to advertisers message. The question here is whether you could use that attention and click to increase your own growth rate. I believe this is a very important question for any entrepreneur to answer. Thanks to my friend, Touraj Parang, we at Pollection are thinking much harder about it.

Monetization and Valuation

So what if you give up some growth for good chunk of cash? Well as long as you make that decision consciously, there is no problem with it. However, if you are running a venture financed company and are thinking about future rounds of financing, this decision will have deeper consequences.

You need to understand how your financiers value your company in your next round of financing. If all they care about is your user base growth trajectory, then sacrificing even 1% daily growth for paying some of your bills are going to lower your valuation in a few months in a very big way.

Taking the Middle Ground

One might decided to take the middle road: split the focus half and half between monetization and growth (or some other combination). The problem with this split decision is that you do not have a razor sharp focus on either. So you won’t optimize your user experience 100% for neither growth nor monetization.

As a result, your growth rates and your monetization yield (let’s say your advertising eCPM) are not stellar. Now you are in a really bad situation when you talk valuation with your future VC since they will ding you for both inadequacies.

What is the consensus?

Last week I attended an event at Plug & Play Tech center on the topic of monetization for widget companies. The event was mostly a networking opportunity, plus a presentation by CoFounder of Hi5, Akash Garg. It also included demos by a number of startups including Pollection. At the event, I got the opportunity to chat with multiple founders and CEOs about the topic and it seems that there is sense that everybody wants to postpone monetization even though they can make money today in exchange for faster growth. They funny part is that everybody prefixes this assertion with “it might sound like bubble talk but…”. This sentiment was very well captured when at one point Akash said (paraphrased): My biggest regret is that we went for monetization too early, sacrificing aggressive growth.

We at Pollection are looking into different strategies when it comes to this question very carefully. I really don’t think there is a clear answer. As always it depends on your circumstances and your objects. In my opinion what matters is that you are conscious about the choices you are making in the context of tradeoffs described above.

Anybody who has taken any type of leadership/management/etc course (in US at least) knows about ropes exercises and similar activities that have been pushed by consulting firms to develop leaders for various companies.

I am not going to argue about the merits of these activities when it comes to building leaders for future and I sure agree that for the participants it can be a lot of fun (well, at least for most of them).

But Google of all companies would be at the bottom of the list of companies that I would guess is utilizing the same techniques to build its future. They have always prided themselves on doing it differently. My friend Pedram .

I think Google has finally grown into its mature shell. I am not making this observation just based on one single ropes class of course. There have been other clues along the way that others have observed and documented.

And this change is completely understandable. Once you cross 10,000 employee mark, you are an enterprise whether you like it or not. But I hope that they continue to surprise us by acting out of their age every once a in a while though. They have made the tech business hell of a lot more interesting :-) .

And Pedram: congratulation on climbing so high! I am proud of you buddy. I should give you a call some time soon to catch up and ask about the name-memorizing technique too. Improving myself in that dimension has been on my to-do list for this year but I haven’t done much about it yet.

Have you ever wondered when do you usually read your blog feeds? Or were you ever curious to know when you usually search the web? Well, sleep tight because Google knows some (if not most) of this information about you! I am not going to get into the cons and pros of a single entity having so much information about our behavior. Privacy gurus have (and will continue) to do that for us.

What is more interesting to me is how is Google as a business using this information, if at all? In other words what is the business intelligence culture within Googleplex? Does it just happen on optimizing the ad-word matching? Or they they go beyond that? Do they use this information to figure out what is the next neat project to invest in? Do rank-and-file employees at Google have access to this information (albeit at aggregation level) with ease? Can a Google developer wake up one day and connect to their corporate network and ask questions like

What is the correlation between % of blog posts shared and they time of the day they we read?

I don’t know if answering this question is valuable or not. But I want to know if it is possible for Google employees. If you have the inside scoop here, please let us know in the comments :) . But in the meantime while I was thinking about the ramifications of access to this type of information, I went ahead and looked up my own file if you will. Here is what I have found:

I ask Google 400+ questions a day

Daily Search Activity

I am usually sleep until 7:00am! Otherwise I would be Googling!

I read a lot of blogs! I think I need some professional help with this one :-)

I do most of my blog reading before lunch!

What’s going on Wednesdays? Are people simply posting more to blogs?

Quick note: Some people have talked about the fact that Google products beyond search are not delivering any value for the company (99% of their revenue comes from advertising on search). They should be careful when making such judgments. If Google didn’t have GMail, they would never be able to have this information about my web behavior. And if they are truly using this information to monetize the search product better, GMail has paid for itself and more by the good publicity they got for it and the mentioned yield optimization.

Not that kind of audit (but it reminds me, I should get my taxes done soon!).

The other day I got a phone call from an HR representative at the certain tech company in Pacific Northwest that I work for! She wanted to make sure that I won’t freak out when she sends me the email she is about to send! I think she succeeded! I freaked out way before she sent that email. seriously, what was she thinking?

Anyways, she goes on to tell me that they have to do a technology access audit to comply with Federal regulations. Since I am a citizen of a certain beloved nation, Federal government wants to make sure I don’t have access to designated sets of technologies. It’s mainly concerned with cryptographic algorithms/source-code that by law cannot be exported to say, Iran! Mind you that the code for almost all of these technologies is readily available on the net. But you should remember how the legislator thinks about the internet in this country.

I don’t mind going through the audit, after all its using the hours my employer is going to pay for anyways. It’s like any other wasteful bureaucratic activity I have to go through that doesn’t accomplish much. Yes, it’s not pleasant to be singled out because of your origin, but this is Federal discrimination, so not much can be done about it except by going to the supreme court, which I am not ready for just yet!

I also don’t believe that my employer is mandated to do this audit. I think they are just covering their ass in case something goes wrong so instead of having to stand behind the little guy (that would be me) they can just say

Look! We asked him about it. He just lied to us

or something like that :-)

I have always been interested in playing different types of personality tests, not to find out stuff about myself, but more to find out what the test is keying off of!

Naturally, when I read the report TechCrunch published about Pairwise, I had to try out the test for myself! Pairwise’s first customer is Y Combinator, for whom they crafted this little Y Combinator founder quiz based on personality tests done on all their current founders.

Y Combinator is a seed-stage startup funding firm, started by Paul Graham, Robert Morris, Trevor Blackwell, and Jessica Livingston. They are using the test developed by Pairwise as a part of application process for their summer program.

Here is the results from my test. I can say there are a couple of things they really got wrong. Pairwise claims

  • I am a girl!
  • I smoke (apparently a lot)!
  • And that I am not into books

A couple of places where I think they are right on

  • I like spicy food
  • I enjoy sarcasm
  • I love urban life

So overall, I would say it is more like flipping a coin. Which is not bad you know: look at how much people on Wall Street are making and then read A Random Walk (oh, I was supposed not to like reading books).

So, wanna try it for yourself? Here it is:

Y Combinator Founder Personality test. To take the test, pick which image you prefer in each pair:

MacOS Theme for Firefox on Vista - PostSize

If you have MacOS user interface envy, but are staying faithful to Windows for whatever reason, I have a envy-fix for you. Try this theme for Firefox (yes, I assumed you are using Firefox; at least that’s what my blog analytics software tells me). It looks pretty cool on my Vista machine.

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